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GUardians

Guardian is one of the 5 classes in SMITE. They are usually melee, magical Gods with high crowd control, who can soak a lot of damage to protect their more squishy teammates.

KHEPRI

Khepri is a guardian hailing from the Egyptian pantheon of SMITE. Khepri is an almost perfect example of what a guardian can do. With high crowd control and defenses, Khepri is as tough as he is big. His abilities don't do a large amount of damage normally, primarily becuase his abilites are more for utility, rooting god, slowig them, and even dragging them back into a team fight so the other, stronger gods on your team can eithe finishe them off, of dragging them back or rooting them so the weaker, low health gods can retreat and recover. And with his ult being able to revive a target it's placed on if they're killed he really is a great support and tank for the team, provided you know how to play him of course.

XING TIAN

Xing Tian the relentless is a guardian hailing from SMITE's Chinese pantheon. Xing Tian is one of the more agressive guardians, with high crowd control and all of his abilities dealing damage, he can be built like a warrior or a tank depending on your preferred play style. A bit of warning to those who challenge Xing Tian to battle though, beware of his ultimate, its a large spinning attack followed by a throw in the direction Xing Tian is facing, so be careful he doesn't throw you back into the middle of a team fight when you're trying to escape.

YMIR

Ymir is a guardian from the Norse pantheon of SMITE. As the Father of the Frost Giants, Ymir is one cool customer. with lots of assisting potential, his walls and freeze combined with the slow inflicted by his 1st ability and his ultimate can make picking off the enemy team pretty easy for his allies. Make sure to bring youe beads of purification and a long coat or you'll end up with a lot more than just a case of frostbite.

KUMBHAKARNA

Kumbhakarna, or The Sleeping Giant, is a guardian from SMITE's Hindu pantheon. With his roots and stuns Kumbhakarna can make those fast moving assassins sitting ducks for the damage dealers on his team to finish up. Add in the knck up of his ultimate and he is quite the force to be reconed with in a team fight. And a word of advice to those fighting against Kumbhakarna, make sure to continue attacking him after his health hits 0, because his passive will activate putting Kumbhakarna to sleep and if you don't hit him a certainmnumber of times fast enough, he'll wake up and stroll away to heal, and return for revenge.

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